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Rita Repulsa is the first primary antagonist of the Mighty Morphin Power Rangers team.

A powerful evil sorceress, Rita Repulsa was imprisoned by Zordon in a space dumpster for ten thousand years. Now free, she's determined to take over Earth, but finds herself time and time again foiled by the Power Rangers. Rita is relentless in her quest for control of the Earth, now spending most of her time dreaming up new ways to strip the Power Rangers of their powers.

Story[]

As Rita Repulsa's campaign to gain power through the Morphin Grid and usurp the legacy of the Power Rangers continues, Rita finds herself unwittingly drawn into an interdimensional war as an individual chosen by Zordon to stop the villainess' ambitions summons her to help in battling Rita's army of corrupted doppelgangers which the villainess has pulled from various points of history from within the Power Rangers legacy.

Statistics[]

League Available League VIII
Rarity Type Epic
Warrior Type Balanced
Level 3
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Wand Sweeps
Primary Attack
Her staff is good for more than just magic; it's good for keeping underlings in line.
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Such a Headache
Primary Attack
She's got such a headache and no time for your pitiful attacks. She'll more than return the favor.
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Stunning Jolt
Special Attack
Rita uses her magical might to summon a stunning bolt of lightning.
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Mystic Fate
Special Attack
Rita juggles her opponent with two magic blasts. Cancel into an assist for extra chaos!.

League Available League VIII
Rarity Type Epic
Warrior Type Balanced
Level 3
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Witch's Will
Assist Attack
Keep struggling. It'll do you no good. You'll never escape Rita's grasp.

Recommendation[]

Rita is probably the best character when it comes to punishing mistakes. Her Mystic Fate is too slow to use reliably to start a combo, but it is still an incredibly flexible move due to its double-launch. Combined with a long ranged breaker that stuns, and a low cost counter that is easy to cycle out, Rita has an incredibly strong defense.

This assist is very similar in utility to Movie Zack. The trade off is that this assist has less range but does more damage. When choosing between the two it will come down to personal preference, though Zack is still usually the better option.

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Rita Repulsa is the corrupt Green Ranger of the Cenozoic Power Rangers team.

Rita Repulsa is the ultimate villain - calculating, smart and dangerous. She is single-minded in her goal, and will destroy everything in her path to meet it.

Story[]

Seeking to exact her revenge against her universe's Power Rangers, Rita unleashes Putties to fight them while she uses the distraction to penetrate the Morphin Grid, gaining the power to manipulate the legacy of the Power Rangers across space and time and creating corrupted Ranger clones. Launching a campaign to stop her, Zordon recruits the player to enter the Morphin Grid while having Alpha 5 provide them with their first Zeo Shard.

As Rita's power within the Morphin Grid grows, she eventually gains the ability to trap warriors from every Multiverse. In the universe of the Street Fighters, Rita finds the defeated remains of their enemy, M. Bison. Impressed by his strength, Rita reanimates him. In turn, M. Bison offers Rita his own dimension for her to conquer.

Statistics[]

League Available League IV
Rarity Type Legendary
Warrior Type Attacker
Level 3
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Telekinesis
Primary Attack
Rita launches several energy flares from her staff.
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Claw Launcher
Primary Attack
Rita launches the opponent in the air with a single, quick swipe.
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Repulsa Ball
Special Attack
A deadly projectile that launches the opponent toward Rita.
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Psychic Slam
Special Attack
Rita corrupts her opponent, suspending them helplessly in the air before knocking them back.

League Available League I
Rarity Type Epic
Warrior Type Attacker
Level 3
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Soul Steal
Assist Attack
A quick attack that suspends the opponent in the air.

Recommendation[]

Rita’s damage output is pretty high, but it's pretty hard to actually land her attacks. Both of her launchers are slow with limited range, and her two big strikes are just a little too expensive.

This assist is pretty useful. It has decent range and speed, while also giving you time to either recover energy or continue attacking. It’s damage is low though.

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External links[]

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